For the Pirate Kart V conference, where developers from all over the world build as many games as possible over the 48 hour weekend, Terry Cavanagh built one of the most mind-bending games yet. Hexagon is as intense as real life. But the stakes are higher and the music is much better—suffice it to say, it might be better than real life. The game’s geometrically twisted visuals draw you into the screen daring you to keep orbiting around the ever-pulsing hexagon. The game is hard—and because it was put together so quickly, I’m pretty sure there are circumstances where there is no possible way to survive. There are six levels in total (you level from line to hexagon) that progressively demand you avoid ever-complicated twisting obstacles for longer periods of time.
At first, the game just made me want to throw up. Then I became frustrated and mad. I started cursing my “fat, stupid, non-reacting fingers,” and scaring most passers-by. Your only controls are the left and right arrows, and your wits. Around level three, I blacked out into a zen state where I believe I temporarily lost possession of my body. All hyped-up energy turned smooth, and I glided through the ether of Chipzel’s tunes to level four. It suddenly became more than a game as I asked myself questions about the meaning of life, the innocence of a child, and other spectacularly deep things.
Perhaps it will not have the same effect on you, but the music is bumping and the game addicting. All-in-all, it’s an entirely acceptable way to avoid real obligations. Take heed, it will become a time sink.
Post your high scores in the comments section. Let’s see if we can find a champion.
Update:Embedded version doesn’t work, Play Hexagon on Distractionware.